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整理自 Thinking in C++


The multiple-declaration problem

比如很多的 lib 都有 #include <iostream>,我引用这些库,再加上我自己可能也要用 <iostream>,所以实际上你暗地里不知道已经 #include 了多少次 <iostream>。那么这样做有什么后果呢?

The compiler considers the redeclaration of a structure (this includes both structs and classes) to be an error. In fact, both C and C++ allow you to redeclare a function, as long as the two declarations match, but neither will allow the redeclaration of a structure. In C++ this rule is especially important because if the compiler allowed you to redeclare a structure and the two declarations differed, which one would it use?

那我们怎么解决这个问题呢?很简单,在 header 里 #define 一个 “inclusion flag” 就好了,比如:

//: C04:Simple.h
// Simple header that prevents re-definition
#ifndef SIMPLE_H
#define SIMPLE_H
struct Simple {
	int i,j,k;
	initialize() { i = j = k = 0; }
};
#endif // SIMPLE_H //

第一次 #include,declare 成功;第二次再 #include,因为 SIMPLE_H 已经 #define 了,#ifndef SIMPLE_H 直接判为 false,直接 pass。

这个 inclusion flag 直接和 header 的名字相关,所以基本不会重复。

Never put using in headers

You’ll virtually never see a using directive in a header file (at least, not outside of a scope). If you put a using directive (outside of a scope) in a header file, it means that this loss of “namespace protection” will occur with any file that includes this header, which often means other header files. 换言之就是 using 的作用会连锁传播,影响太大。

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